$modelname "weapons/tfa_pd2/pis/deagle/deagle_mag_ext.mdl"

$scale 40

$bodygroup "Bullet"
{
	studio "g_bullet_m_5.smd"
	studio "g_bullet_m_3.smd"
	studio "g_bullet_m_2.smd"
	studio "g_bullet_m_1.smd"
	blank
}

$bodygroup "mag"
{
	studio "g_mag_ext.smd"
}

$surfaceprop "default"

$contents "solid"

$illumposition 0 0 0

$cdmaterials "models/weapons/tfa_pd2/pis/deagle/"

$cbox 0 0 0 0 0 0

// DefineBones goes here
$definebone "awesomegun" "" 0.000000 0.000000 0.000000 -0.000000 0.000000 89.999985 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000

$bonemerge "awesomegun"

$sequence "a_root" {
	"anims/a_root.smd"
	fps 30
	loop
}